Creative & Collaborative Sessions:
[Facilitating self-awareness and shaping the team’s mindset and vision in the project launching phase.]
[自己・相互理解を促し多様な関係者を結ぶ、プロジェクト初期段階における組織文化形成をお手伝いいたします。]
Re-translation & Advice:
[Understanding and revaluing the uniqueness of the product/service/project/brand/etc. incorporating design proposals.]
[製品/サービス/プロジェクト/ブランド等の独自の良さに寄り添い、再評価し、具体的な提案をいたします。]
Analysis & Report:
[Investigating the Japanese and overseas markets of the design industries.]
[日本および海外のデザイン市場・業界を調査報告いたします。]
*Various methods are used such as literature review, case studies, research kit creation, participant & asset analysis, fieldwork (in Japan and worldwide), interviews, storyboard, prototyping, etc.
*文献調査、事例研究、リサーチツール作成、関係性・保有価値分析、国際ネットワークを活かした現場調査、インタビュー、ストーリーボード、プロトタイプ等、多角的な手法でリサーチを行います。
Collaboration Session for Self-awareness & Team-knowing.
2024
What
This is a kit for a team-building process
When
during the project launching phase.
Where
In online cases, the participants use the online collaboration tool such as Figma. In offline cases, the participants prepare and use post-its and pens in a meeting room/classroom.
How & Why
This session aims to facilitate understanding and empathising with self and the team through visual representation, idea development, and translation. Before diving into the project, sharing not just strengths, but also weaknesses will allow one to be true and feel easier, shaping the group's mind to support each member. One’s uniqueness and imperfection can be embraced as the qualities to generate a new connection and communication.
Created by Sakumi Yamaguchi. Special thanks to Daniela Santillan Nunez & Arvid De Groote.
Audience Development & Community Recomposition in a Cultural Institution.
2023-2024
Pinacoteca Agnelli, an art museum in Torino, Italy, has the general new vision ‘Open to Everyone’ after the celebration of its 20th year of activity and the expansion of its rooftop space in 2022. The gallery acknowledges its identity that connects to public programmes including museum education based on its industrial heritage as the former FIAT car factory, permanent collections of artworks, and contemporary artworks and installations.
Background
The museum aims to expand its accessibility to a wider audience.
Challenge
Topology
Being composed inside the shopping mall + being exposed to the outside on the rooftop.
Ecology
Shaping its environment through different realities(indoor exhibition space, outdoor garden, cafe & restaurant, etc.).
Incorporating the more-than-human participants.
Uniqueness
The more-than-human participant analysis, bonsai & way of tea application, and shakkei application.
Featured Method
1. A series of seasonal workshops to craft a vegetable representation of the rich ecosystem of the rooftop as well as to shape a community between the museum and the people in the mall, carrying the responsible sense of origin, current position, and destination of the plants. (Physical audience development)
2. A curatorial video advertisement with no narration to let the audience feel as it is with the new visual and audible language in a therapeutic tone keeping the contemporary and bold identity of the museum. (Digital audience development)
Proposal
a
Originally co-researched by Ivan Vietti, Virginia Cassai, Santi Jonathan Di Paola, Shruti Umesh Chakke, & Sakumi Yamaguchi.
Re-researched, Concept designed, & Video created by Sakumi Yamaguchi.
*The logo is copyrighted by Pinacoteca Agnelli.